/trunk/armd2011/src Developers: ch.moellinger@gmail.com

Login name:
ch.moellinger@gmail.com
Total Commits:
49 (5,1%)
Lines of Code:
1.841 (4,2%)
Most Recent Commit:
2011-05-02 12:15
Tweet this:
Tweet this

Activity by Clock Time

Activity by Hour of Day for ch.moellinger@gmail.com

Activity by Day of Week for ch.moellinger@gmail.com

Activity in Directories

Directory Changes Lines of Code Lines per Change
Totals 49 (100.0%) 1841 (100.0%) 37.5
at/ac/tuwien/cg/armd2011/level99/ 47 (95.9%) 1837 (99.8%) 39.0
at/ac/tuwien/cg/armd2011/ 2 (4.1%) 4 (0.2%) 2.0

Activity of ch.moellinger@gmail.com

Most Recent Commits

ch.moellinger@gmail.com 2011-05-02 12:15 Rev.: 299

[Level99] Added text overlay for fps, euros and time - thx to Level22 :-). Added german res-file.

99 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level99: Level99Activity.java (+59), Level99Renderer.java (+40 -2)
ch.moellinger@gmail.com 2011-05-02 11:20 Rev.: 297

[Level99] Made animation independent to FPS, minor code cleanups, minor performance improvements

38 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level99: CubeWall.java (+12 -5), CubeWallRenderer.java (+19 -28), Level99Renderer.java (+7 -9)
ch.moellinger@gmail.com 2011-05-01 16:49 Rev.: 266

[Level99] Added some comments, caching matrices improves rendering performance

181 lines of code changed in 6 files:

  • at/ac/tuwien/cg/armd2011/level99: BlockdCube.java (+12), CubeWall.java (+14 -3), CubeWallRenderer.java (+23 -13), Level99Renderer.java (+32 -20), ShaderManager.java (+99 -65), TextureManager.java (+1)
ch.moellinger@gmail.com 2011-05-01 16:21 Rev.: 265

[Level99] Added CubeWallRenderer and ShaderManager classes, added y-offset for cubes to simulate a smooth moving-down-animation after destroying some cubes below

439 lines of code changed in 7 files:

  • at/ac/tuwien/cg/armd2011/level99: BlockdCube.java (+17), Cube.java (+6 -6), CubeWall.java (+40 -1), CubeWallRenderer.java (new 210), Level99Activity.java (+2 -4), Level99Renderer.java (+20 -221), ShaderManager.java (new 144)
ch.moellinger@gmail.com 2011-05-01 14:35 Rev.: 262

[Level99] Added some comments, returning number of destroyed cubes to framework.

81 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level99: CubeWall.java (+70 -41), Level99Activity.java (+11 -2), Level99Renderer.java (-16)
ch.moellinger@gmail.com 2011-04-29 22:25 Rev.: 240

[Level99] Added some textures

90 lines of code changed in 4 files:

  • at/ac/tuwien/cg/armd2011/level99: CubeWall.java (+9), Level99Activity.java (+30), Level99Renderer.java (+48 -29), TextureManager.java (+3)
ch.moellinger@gmail.com 2011-04-20 22:27 Rev.: 197

[Level99] Implemented picking and basic game logic - User can destroy blocks (only if 3 or more are connected with the same color) by aiming a block and tap somewhere on the screen

279 lines of code changed in 5 files:

  • at/ac/tuwien/cg/armd2011: ARMDLevelActivity.java (+3 -1)
  • at/ac/tuwien/cg/armd2011/level99: CubeWall.java (+108 -23), Level99Activity.java (+1 -1), Level99Renderer.java (+136 -43), Vector2.java (new 31)
ch.moellinger@gmail.com 2011-04-09 16:49 Rev.: 140

[level99] Updated Texturemanager

35 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level99: TextureManager.java (+35 -4)
ch.moellinger@gmail.com 2011-04-09 14:52 Rev.: 138

[level99] Renderer now renders the cubewall, each cube has a value between 0 and 3 (currently shown by color, later by a texture -> money)

69 lines of code changed in 5 files:

  • at/ac/tuwien/cg/armd2011/level99: Cube.java (+24 -24), CubeWall.java (+6 -1), Level99Activity.java (+7 -3), Level99Renderer.java (+24 -7), TextureManager.java (+8)
ch.moellinger@gmail.com 2011-04-09 14:04 Rev.: 137

[level99] Updated CubeWall, created CubeWall_EventListener interface

151 lines of code changed in 5 files:

  • at/ac/tuwien/cg/armd2011/level99: Cube.java (+24 -24), CubeWall.java (+107), CubeWall_EventListener.java (new 9), Level99Activity.java (+5 -1), Level99Renderer.java (+6 -1)
ch.moellinger@gmail.com 2011-04-01 15:13 Rev.: 108

[Level99] Created a simple TextureManager

154 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level99: Level99Renderer.java (+12 -42), TextureManager.java (new 142)
ch.moellinger@gmail.com 2011-04-01 14:28 Rev.: 107

[Level99] Added textured crosshair for testing

222 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level99: BlockdCube.java (new 22), CubeWall.java (new 28), Level99Renderer.java (+172 -27)
ch.moellinger@gmail.com 2011-04-01 11:35 Rev.: 106

[Level99] First commit, simple mockup with cubes

0 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level99: Level99Renderer.java (changed)
ch.moellinger@gmail.com 2011-03-13 20:20 Rev.: 29

Fixed resource file of l99

3 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011: LauncherActivity.java (+1 -1)
  • at/ac/tuwien/cg/armd2011/level99: HelpActivity.java (+2 -2)
Generated by StatSVN 0.7.0