[root]/at/ac/tuwien/cg/armd2011/level77/Objects

| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 31 (100.0%) | 1944 (100.0%) | 62.7 |
| armdtuwien2@gmail.com | 14 (45.2%) | 1497 (77.0%) | 106.9 |
| armdtuwien1@gmail.com | 17 (54.8%) | 447 (23.0%) | 26.2 |
added Window.java
123 lines of code changed in 1 file:
added windows
11 lines of code changed in 1 file:
changed modelsize, fixed pathbug, merged with prev version
35 lines of code changed in 1 file:
l77: add textures to models and update these
fix md5
93 lines of code changed in 3 files:
added enemy movement
80 lines of code changed in 1 file:
l77: load planes from file and some improvements
11 lines of code changed in 2 files:
l77: detect collision even if an objects *jumps* through a plane
22 lines of code changed in 1 file:
l77: start plane collision detection
39 lines of code changed in 2 files:
l77: added limited plane test and fixed throwing
66 lines of code changed in 2 files:
throw mit tweaks
4 lines of code changed in 1 file:
throw again
5 lines of code changed in 1 file:
modified throw
26 lines of code changed in 1 file:
added throw
59 lines of code changed in 1 file:
l77: added animated enemy model and some improvements
24 lines of code changed in 3 files:
added ThrowObject.java Plane.java Sphere.java
merged with previous version since svn couldn't do that correctly...
281 lines of code changed in 3 files:
112 lines of code changed in 1 file:
added obj modelloader, added simple lighting and add model
1 lines of code changed in 1 file:
l77: restructuring and object instancing
79 lines of code changed in 2 files:
873 lines of code changed in 3 files: