Directory at/ac/tuwien/cg/armd2011/level55/

Directory Created:
2011-03-09 01:50
Total Files:
22
Deleted Files:
3
Lines of Code:
4279

[root]/at/ac/tuwien/cg/armd2011/level55
                            directory in repo Enemies (6 files, 465 lines)
                            directory in repo Towers (8 files, 783 lines)

Lines of Code

at/ac/tuwien/cg/armd2011/level55/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 128 (100.0%) 7230 (100.0%) 56.4
johannes.unterguggenberger@gmail.com 95 (74.2%) 5631 (77.9%) 59.2
michiprobsti@gmail.com 33 (25.8%) 1599 (22.1%) 48.4

Most Recent Commits

johannes.unterguggenberger@gmail.com 2011-05-05 10:40 Rev.: 316

l55 increased wave-timeout

2 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+2 -2)
johannes.unterguggenberger@gmail.com 2011-05-05 09:56 Rev.: 315

l55 added TowerGUI-TODOs, tweaked crosshair-placement and improved gesture interpretation algorithm for move-events

24 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+21 -16), TowerGUI.java (+3)
johannes.unterguggenberger@gmail.com 2011-05-05 00:57 Rev.: 314

l55 added build-crosshair for exact positioning of towers

182 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+180 -118), Shaders.java (+2 -5)
johannes.unterguggenberger@gmail.com 2011-05-03 21:18 Rev.: 313

l55 using UI-overlay to display fps, score and wave

111 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: Level55Activity.java (+53), Level55Renderer.java (+58 -26)
johannes.unterguggenberger@gmail.com 2011-05-03 19:48 Rev.: 312

l55 calculating matrix-multiplications on CPU

20 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+20 -13)
johannes.unterguggenberger@gmail.com 2011-05-03 19:48 Rev.: 311

l55 added simpleGouraudSpecular vertex shader

29 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+29 -44)
johannes.unterguggenberger@gmail.com 2011-05-03 19:47 Rev.: 310

l55 spielbar

2 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+2 -2)
johannes.unterguggenberger@gmail.com 2011-05-03 19:47 Rev.: 309

l55 added gouraud-shader, keyframe models now rendered using gouraud shading

46 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+42 -17), Shaders.java (+4 -1)
johannes.unterguggenberger@gmail.com 2011-05-02 18:36 Rev.: 307

l55 changed something...

7 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+6 -10), Shaders.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-05-02 17:30 Rev.: 306

l55 irgendwas

22 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+22 -22)
michiprobsti@gmail.com 2011-05-02 17:29 Rev.: 305

l55 refactoring

36 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55: Dollar.java (+2 -1), Level55Renderer.java (+19 -114), Shaders.java (+15 -10)
michiprobsti@gmail.com 2011-05-02 14:34 Rev.: 302

l55 Wave text added.

27 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55: FontRenderer.java (+1 -1), Level55Renderer.java (+25 -5), Shaders.java (+1 -6)
johannes.unterguggenberger@gmail.com 2011-05-02 13:13 Rev.: 301

l55 defined waves, added score, setting result

134 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55: GameState.java (+1), Level55Activity.java (+21), Level55Renderer.java (+112 -34)
johannes.unterguggenberger@gmail.com 2011-05-02 13:12 Rev.: 300

l55 k.A.

119 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+119 -40)
michiprobsti@gmail.com 2011-05-02 09:53 Rev.: 295

l55 Dollar "Bank", createTowerAtPosition -> Error Text, Text align Center und textfarbe

134 lines of code changed in 4 files:

  • at/ac/tuwien/cg/armd2011/level55: Dollar.java (new 37), FontRenderer.java (+29 -4), Level55Renderer.java (+64 -26), Shaders.java (+4 -25)
johannes.unterguggenberger@gmail.com 2011-05-01 23:36 Rev.: 285

l55 randomly ordering paths

17 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+17)
michiprobsti@gmail.com 2011-05-01 18:02 Rev.: 268

l55 Font Rendering

241 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55: FontRenderer.java (new 55), Level55Renderer.java (+181 -16), Shaders.java (+5 -1)
johannes.unterguggenberger@gmail.com 2011-04-30 21:21 Rev.: 254

l55 added canCreateTowerAtPosition

97 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+41 -1), VecLine.java (+56 -23)
johannes.unterguggenberger@gmail.com 2011-04-30 12:20 Rev.: 244

l55 fixed a bug with exploding enemies

3 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+3 -3)
johannes.unterguggenberger@gmail.com 2011-04-30 12:00 Rev.: 243

l55 THEY EXPLODE NOWgit status muhahaha pwnd

157 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55: Interpolation.java (new 121), Level55Renderer.java (+35 -21), Shaders.java (+1)
johannes.unterguggenberger@gmail.com 2011-04-29 19:37 Rev.: 239

l55 added face-normals to models, started to implement exploding meshes

135 lines of code changed in 4 files:

  • at/ac/tuwien/cg/armd2011/level55: GameModel.java (+79 -9), Level55Renderer.java (+45 -26), ResourceManager.java (+5 -5), Shaders.java (+6 -1)
johannes.unterguggenberger@gmail.com 2011-04-29 11:07 Rev.: 236

l55 added begin- end- methods for all rendering-methods

236 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: AnimatedGameObject.java (+1 -2), Level55Renderer.java (+235 -229)
johannes.unterguggenberger@gmail.com 2011-04-29 02:12 Rev.: 234

l55 hmmm...the performance :/

136 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+132 -132), Shaders.java (+4 -2)
johannes.unterguggenberger@gmail.com 2011-04-29 02:11 Rev.: 233

l55 - THEY DIE NOW

317 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55: AnimatedGameObject.java (+91 -3), Level55Renderer.java (+164 -27), VecLine.java (new 62)
michiprobsti@gmail.com 2011-04-28 23:19 Rev.: 231

l55 Tower Gui mit Billboards (GLSL Texturierte OpenGL Point Sprites), CannonTower position fix, Tower Icons

126 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+97 -7), Shaders.java (+28), TowerGUI.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-04-28 02:19 Rev.: 227

l55 added initial-rendering of all objects

100 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+100 -91)
johannes.unterguggenberger@gmail.com 2011-04-28 02:03 Rev.: 226

l55 added copy-constructors and creating new towers and enemys via prototype-pattern now

88 lines of code changed in 4 files:

  • at/ac/tuwien/cg/armd2011/level55: AnimatedGameObject.java (+23 -3), GameObject.java (+31 -3), Level55Renderer.java (+22 -7), ModelParameters.java (+12)
michiprobsti@gmail.com 2011-04-27 17:56 Rev.: 222

l55 Projectile höhe mini justierung in cannon tower

16 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+16 -16)
johannes.unterguggenberger@gmail.com 2011-04-27 17:38 Rev.: 221

l55 started to implement bounding spheres and collission detection

191 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: AnimatedGameObject.java (+190 -1), GameModel.java (+1)
michiprobsti@gmail.com 2011-04-27 17:31 Rev.: 220

Tower Scale

1 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+1 -1)
johannes.unterguggenberger@gmail.com 2011-04-26 21:33 Rev.: 215

l55 fixed depth test with lasers

85 lines of code changed in 6 files:

  • at/ac/tuwien/cg/armd2011/level55: GamePath.java (-1), Level55Activity.java (-6), Level55Renderer.java (+83 -206), ModelParameters.java (-2), Shaders.java (-31), TowerGUI.java (+2 -2)
michiprobsti@gmail.com 2011-04-26 16:01 Rev.: 210

Laser transparent fix + Laser Shader ( Farbuebergabe moeglich )

77 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+72 -77), Shaders.java (+5 -8)
johannes.unterguggenberger@gmail.com 2011-04-26 12:05 Rev.: 209

l55 fixed laser projectiles

19 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+19 -17)
johannes.unterguggenberger@gmail.com 2011-04-22 02:42 Rev.: 201

l55 added gamestate, tweaked towers, some refactoring

117 lines of code changed in 2 files:

  • at/ac/tuwien/cg/armd2011/level55: GameState.java (new 10), Level55Renderer.java (+107 -48)
johannes.unterguggenberger@gmail.com 2011-04-21 20:52 Rev.: 200

l55 added library fix-GLES20.so, now using VBOs \m/, some synchronizing added

259 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55: GameModel.java (+96 -11), Level55Renderer.java (+157 -100), ResourceManager.java (+6 -2)
johannes.unterguggenberger@gmail.com 2011-04-12 20:16 Rev.: 166

l55 changed cannon-tower behavior

8 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+8 -1)
michiprobsti@gmail.com 2011-04-12 19:39 Rev.: 164

Laser / Shader ueberarbeitet

302 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55: LaserBeam.java (new 40), Level55Renderer.java (+183 -6), Shaders.java (+79)
johannes.unterguggenberger@gmail.com 2011-04-12 13:19 Rev.: 160

l55 refactored projectiles

62 lines of code changed in 1 file:

  • at/ac/tuwien/cg/armd2011/level55: Level55Renderer.java (+62 -34)
michiprobsti@gmail.com 2011-04-12 10:43 Rev.: 158

svn fix

243 lines of code changed in 3 files:

  • at/ac/tuwien/cg/armd2011/level55: AnimatedGameObject.java (new 60), GameObject.java (new 148), Plane.java (new 35)
michiprobsti@gmail.com 2011-04-12 10:43 Rev.: 157

towers mini gui laser

396 lines of code changed in 7 files:

  • at/ac/tuwien/cg/armd2011/level55: AnimatedGameObject.java (del), GameObject.java (del), Level55Renderer.java (+194 -57), Plane.java (del), Shaders.java (+109 -14), TowerEnum.java (new 7), TowerGUI.java (new 86)

(7 more)

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